Page 1 of 1

ProCon Rules etc

PostPosted: 26 Jan 2012, 14:42
by Swordfish
Im doing some digging into getting ProCon to work with the server, going to use this to store rules I can find.
Without Server access I cant try anything out, but tbh I've never used it before so dont know how to use ProCon anyway.

Explosive rules:

On Kill;Map Operation Metro;Weapon SMAW;Count 5;Kick %p% was kicked for using RPG!
On Kill;Map Operation Metro;Damage ProjectileExplosive;Count 5;Kick %p% was kicked for using RPG!

Re: ProCon Rules etc

PostPosted: 28 Jan 2012, 11:59
by MADWyvern
Swordfish wrote:Im doing some digging into getting ProCon to work with the server, going to use this to store rules I can find.
Without Server access I cant try anything out, but tbh I've never used it before so dont know how to use ProCon anyway.

Explosive rules:

On Kill;Map Operation Metro;Weapon SMAW;Count 5;Kick %p% was kicked for using RPG!
On Kill;Map Operation Metro;Damage ProjectileExplosive;Count 5;Kick %p% was kicked for using RPG!


Inplemented

Started a new set of rules no ProCon: http://www.monkehs.com/procon-configs-t4341.html Message Necro if you haven't got access to it.

Rules will be getting programmed later to enable players to type !Rules to display the server rules, and what happens if they are not adhered to.
All done thru ProConRulz, so don't need to use the basic clanforge/pbuser messages that spam the message box too much!